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Minireview: Herald of the Ivory Labyrinth (Pathfinder "Wrath of the Righteous" 5/6)

Here, in Herald of the Ivory Labyrinth, the “Wrath of the Righteous” adventure path winds up for the finish, with a side quest – but a fairly cool one, in which a goddess asks the PCs for help in raiding a demon lord’s realm and rescuing (or destroying) a corrupt Herald of hers. It’s extremely high-power stuff, as befits the “mythic” theme of this adventure path.

While it’s more combat-heavy than I prefer (hey, it’s a raid on a demon lord), it’s still nicely freeform in places and the PCs get a lot of freedom in how they approach the problem; anything from direct attack to sneaky attack can work, but both need solid tactics. There’s also the option of gaining allies (of sorts) within the “prison” where the Herald is being kept, so it’s not necessarily all combat. The setting is nicely weird, and there are some unexpected bits here and there. While as a whole it’s a side quest from the main plot, it’s a nice warm-up for the upcoming finale.

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