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Minireview: City of Locusts (Pathfinder "Wrath of the Righteous" 6/6)

In City of Locusts, the “Wrath of the Righteous” storyline culminates in an assault on the demonic City of Locusts, the stronghold of demon lord Deskari. It’s decent, there are some interesting bits here, but at the same time it’s a bit of an anticlimax after all the “mythic” stuff the PCs have been doing leading up to this. The plot has the PCs concentrate on things they, frankly, should not have to deal with at this power level, and despite most of this adventure being a high-power combatfest, it’s still a bit lacking in the “grand finale” department. It’s not bad by any means, just not all that it could have been.

Still, this adventure path as a whole ended up being a lot better than I imagined it to be. That has less to do with the “mythic” power level angle than with the fact that it was, overall, very well written and had a lot of small details I liked. The “in medias res” start was great, and I also liked that there were several LGBT major NPCs in the mix, without much fuss being made about their sexual orientations. I also liked the fact that there was room for non-combat solutions for problems, here and there, even with demons.

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